Tone VII, chaotic male elven Wizard --- ------ ----- |.+ +....+ +...| |.| |....| |...| |.- -....----|- -...| |. .......... ...| |.- ---- -.......- -...| |.| |..| |......{| |...| |.| |.. |.......| |...| |.----|-----.......| |...| |.............{....| |...| |.------+--------.-- -----|.... | |@(.@@%| |(((.-.| |....-...| ..| |.|.=!%| |(((.|.+ |....|....# ...........| |.|.!(+| |(((.|.| |....|...| ----------- |.---------------.-----------...| ................................| --------------------------------- Tone VII the Conjurer Experience level: 4 Strength: 12 Dexterity: 15 Constitution: 14 Intelligence: 17 Wisdom: 10 Charisma: 7 Health: 24(28) Energy: 35(41) Def: 1 Gold: 294 Moves: 764 Dungeon seed: 59Q85FCsuipvq1vH Game ID: Tone VII_1530314339 Your Inventory: Coins $ - 294 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles w - 2 uncursed food rations Scrolls i - 2 uncursed scrolls of light j - an uncursed scroll of magic mapping k - an uncursed scroll of identify s - a cursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of sickness g - an uncursed potion of restore ability h - an uncursed potion of gain energy r - an uncursed potion of gain level u - a cursed potion of fruit juice Rings c - an uncursed ring of slow digestion (on right hand) d - an uncursed ring of warning (on left hand) t - an uncursed ring of regeneration Wands b - a wand of teleportation (0:8) q - a wand of secret door detection (0:14) Tools n - an uncursed wooden flute o - an uncursed brass lantern (lit) (0:1007) v - an uncursed tallow candle (0:200) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 97% z - sleep 1 enchantment 0% 97% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You were warned. You had infravision. You had slower digestion. You were lucky. You survived. Vanquished creatures: a gnome lord a gnomish wizard 3 dwarves 3 gnomes a gnome zombie a goblin a sewer rat a grid bug a lichen a newt 14 creatures vanquished. Voluntary challenges: You went without food. You were an atheist. You used a wielded weapon 15 times, starting on turn 122. You read items or engraved 23 times, starting on turn 577. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 21 times, starting on turn 577. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 Level 3 a fountain stairs to The Gnomish Mines Level 4 a fountain Level 5 a fountain The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 <- You were here some shops, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:46 you reached level 2 of The Dungeons of Doom. On T:220 you reached level 3 of The Dungeons of Doom. On T:242 you reached level 4 of The Dungeons of Doom. On T:313 you reached level 5 of The Dungeons of Doom. On T:540 you reached level 1 of The Gnomish Mines. On T:592 you advanced to experience level 2. On T:594 you advanced to experience level 3. On T:648 you reached level 2 of The Gnomish Mines. On T:674 you reached level 3 of The Gnomish Mines. On T:744 you advanced to experience level 4. Score breakdown: Gold: 294 ( 8401 points) Experience: 4 levels ( 9649 points) Exploration: 6 levels ( 12.24%) ( 9682 points) Discoveries: 3 items ( 1.09%) ( 3127 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 10 monsters ( 2.62%) ( 4860 points) Turncount: 764 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 32147 Latest messages: The gnomish wizard is suddenly moving faster. The gnomish wizard casts a spell at you! You get a slight headache. You hit the gnomish wizard. The gnomish wizard points all around, then curses. You kill the gnomish wizard! Welcome to experience level 4. You feel awake! "My feet hurt, I've been on them all day!" "Hello, Tone VII! Welcome to Annootok's general store!" "Will you please leave your pick-axe outside?" You drop a pick-axe. You see here a food ration (67 zorkmids). You see here a leather armor (7 zorkmids). You see here an egg (13 zorkmids). You see here a bubbly potion (225 zorkmids). You see here a shiny ring (300 zorkmids). You see here a dark potion (150 zorkmids). You see here an expensive camera (300 zorkmids). You see here a bubbly potion (225 zorkmids). You see here a glittering spellbook (150 zorkmids). You see here an egg (13 zorkmids). You see here a leather armor (7 zorkmids). To quit the game, use the 'save' command (typically on 'S'). Annootok gratefully inherits all your possessions. Final status: Goodbye Tone VII the Wizard, quit... You quit in The Gnomish Mines on dungeon level 6 with 32147 points, and 294 pieces of gold, after 764 moves. You were level 4 with a maximum of 28 hit points when you quit.